Roadmap
What is built, what is being built, and what is not (last updated: September 3, 2026)
The editor
A timeline that behaves like one — ripple edits, snapping, grouped moves, keyframes with real curves, masks, transitions and effects. Everything runs in the browser; your footage never leaves your machine.
Captions that read well
Transcription with word-level timing, styled caption templates, and the checks that matter afterwards — subtitles that go past too fast to read, and text that cannot be read against the shot behind it.
The passes that take longest by hand
Silence and filler removal, punch-ins on the speaker, auto-reframe to vertical, stock b-roll placed against what is being said, and long footage cut into shorts. Each one reports what it found before it changes anything.
Background removal
Subject cut from the background frame by frame, on your own machine. The edge controls are exposed rather than hidden behind one button, because where the edge falls is the whole difficulty.
Export worth waiting for
Hardware-encoded, and roughly three times faster than it was — a project no longer renders at four times the resolution it needs. Several platform shapes in one pass, and an export that survives you clicking somewhere else while it runs.
Reaching another language
Subtitles translated without shifting onto the wrong timings, and dubbing — those subtitles spoken aloud and fitted back into the gaps the original speech left. The voices are synthesised on our own hardware and cost nothing; the translation itself goes through a translation service.
Your work, backed up
Projects have always lived in one browser. Edits now back up to your account, with conflicts reported rather than silently resolved — because the cheap way to merge is the one that quietly overwrites somebody's afternoon.
Multicam
Cut a conversation to whoever is talking, using the rules an editor actually applies: hold a shot long enough to be a shot, never cut on silence, and go wide when it is not clear.
Proxy media
Scrubbing 4K footage on a laptop should not stutter. Preview decodes at the size it is drawn rather than the size it was shot.
Review links
Send a link, collect timestamped comments, stop gathering feedback in chat threads.
Motion tracking
Blur a face or a number plate that moves, or pin a label to a moving subject — currently a keyframe-by-keyframe job, and the thing people leave a browser editor to go and do elsewhere.
Publishing
Upload straight to YouTube, TikTok and Instagram. Built as far as the connections; the upload itself waits on a permanent home for rendered files.
Native apps
Desktop builds for Mac, Windows and Linux, so exports use the whole machine rather than what a browser tab is allowed.